server/src/system_tray.h
Rama main · réplica de lectura del repositorio original.
/**
* @file src/system_tray.h
* @brief Declarations for the system tray icon and notification system.
*/
#pragma once
#include <string>
struct tray_menu;
/**
* @brief Handles the system tray icon and notification system.
*/
namespace system_tray {
/**
* @brief Callback for opening the UI from the system tray.
* @param item The tray menu item.
*/
void tray_open_ui_cb([[maybe_unused]] struct tray_menu *item);
void tray_force_stop_cb(struct tray_menu *item);
/**
* @brief Generic notification helper (stacking). Title/text copied immediately; callback optional.
* @param title Notification title
* @param text Notification body
* @param cb Optional click callback (opens URLs, UI pages, etc.)
*/
void tray_notify(const char *title, const char *text, void (*cb)() = nullptr);
/**
* @brief Callback for restarting Sunshine from the system tray.
* @param item The tray menu item.
*/
void tray_restart_cb([[maybe_unused]] struct tray_menu *item);
/**
* @brief Callback for exiting Sunshine from the system tray.
* @param item The tray menu item.
*/
void tray_quit_cb([[maybe_unused]] struct tray_menu *item);
/**
* @brief Create the system tray.
* @details This function has an endless loop, so it should be run in a separate thread.
* @return 1 if the system tray failed to create, otherwise 0 once the tray has been terminated.
*/
int system_tray();
/**
* @brief Run the system tray with platform specific options.
* @todo macOS requires that UI elements be created on the main thread, so the system tray is not currently implemented for macOS.
*/
void run_tray();
/**
* @brief Exit the system tray.
* @return 0 after exiting the system tray.
*/
int end_tray();
/**
* @brief Sets the tray icon in playing mode and spawns the appropriate notification
* @param app_name The started application name
*/
void update_tray_playing(std::string app_name);
/**
* @brief Sets the tray icon in pausing mode (stream stopped but app running) and spawns the appropriate notification
* @param app_name The paused application name
*/
void update_tray_pausing(std::string app_name);
/**
* @brief Sets the tray icon in stopped mode (app and stream stopped) and spawns the appropriate notification
* @param app_name The started application name
*/
void update_tray_stopped(std::string app_name);
void
update_tray_launch_error(std::string app_name, int exit_code);
/**
* @brief Spawns a notification for PIN Pairing. Clicking it opens the PIN Web UI Page
*/
void update_tray_require_pin();
void update_tray_paired(std::string device_name);
/**
* @brief Records the connecting client's name. No separate notification is
* raised; update_tray_playing() folds the name into the single
* "App launched" toast so a stream connect shows one notification.
*/
void update_tray_client_connected(std::string client_name);
/**
* @brief Spawns a notification when ViGEm is missing.
* Clicking it opens the Web UI Dashboard for more information.
*/
void update_tray_vigem_missing();
} // namespace system_tray