server/src/steam_auto_sync.h
Rama main · réplica de lectura del repositorio original.
/** @file src/steam_auto_sync.h */
#pragma once
#include "config_playnite.h"
#include <condition_variable>
#include <cstdint>
#include <mutex>
#include <thread>
#include <vector>
namespace platf::steam::autosync {
struct settings_t {
bool enabled = false;
bool auto_sync = false;
bool sync_all_installed = false;
int recent_games = 10;
int recent_max_age_days = 30;
bool remove_uninstalled = true;
bool include_tools = false;
std::vector<config::id_name_t> exclusions;
};
// Configuration is safe to call before start() and during a hot reload.
// The worker copies settings under its mutex and never reads config globals
// directly from its polling thread.
void configure(settings_t settings);
void start();
void stop();
} // namespace platf::steam::autosync