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modules/flooddetach.cpp

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/*
 * Copyright (C) 2004-2026 ZNC, see the NOTICE file for details.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <znc/Chan.h>
#include <znc/IRCNetwork.h>
#include <time.h>

using std::map;

class CFloodDetachMod : public CModule {
  public:
    MODCONSTRUCTOR(CFloodDetachMod) {
        m_iThresholdSecs = 0;
        m_iThresholdMsgs = 0;

        AddHelpCommand();
        AddCommand("Show", "", t_d("Show current limits"),
                   [=](const CString& sLine) { ShowCommand(sLine); });
        AddCommand("Secs", t_d("[<limit>]"),
                   t_d("Show or set number of seconds in the time interval"),
                   [=](const CString& sLine) { SecsCommand(sLine); });
        AddCommand("Lines", t_d("[<limit>]"),
                   t_d("Show or set number of lines in the time interval"),
                   [=](const CString& sLine) { LinesCommand(sLine); });
        AddCommand("Silent", "[yes|no]",
                   t_d("Show or set whether to notify you about detaching and "
                       "attaching back"),
                   [=](const CString& sLine) { SilentCommand(sLine); });
    }

    ~CFloodDetachMod() override {}

    void Save() {
        // We save the settings twice because the module arguments can
        // be more easily edited via webadmin, while the SetNV() stuff
        // survives e.g. /msg *status reloadmod ctcpflood.
        SetNV("secs", CString(m_iThresholdSecs));
        SetNV("msgs", CString(m_iThresholdMsgs));

        SetArgs(CString(m_iThresholdMsgs) + " " + CString(m_iThresholdSecs));
    }

    bool OnLoad(const CString& sArgs, CString& sMessage) override {
        m_iThresholdMsgs = sArgs.Token(0).ToUInt();
        m_iThresholdSecs = sArgs.Token(1).ToUInt();

        if (m_iThresholdMsgs == 0 || m_iThresholdSecs == 0) {
            m_iThresholdMsgs = GetNV("msgs").ToUInt();
            m_iThresholdSecs = GetNV("secs").ToUInt();
        }

        if (m_iThresholdSecs == 0) m_iThresholdSecs = 2;
        if (m_iThresholdMsgs == 0) m_iThresholdMsgs = 5;

        Save();

        return true;
    }

    void OnIRCDisconnected() override { m_chans.clear(); }

    void Cleanup() {
        Limits::iterator it;
        time_t now = time(nullptr);

        for (it = m_chans.begin(); it != m_chans.end(); ++it) {
            // The timeout for this channel did not expire yet?
            if (it->second.first + (time_t)m_iThresholdSecs >= now) continue;

            CChan* pChan = GetNetwork()->FindChan(it->first);
            if (it->second.second >= m_iThresholdMsgs && pChan &&
                pChan->IsDetached()) {
                // The channel is detached and it is over the
                // messages limit. Since we only track those
                // limits for non-detached channels or for
                // channels which we detached, this means that
                // we detached because of a flood.

                if (!GetNV("silent").ToBool()) {
                    PutModule(t_f("Flood in {1} is over, reattaching...")(
                        pChan->GetName()));
                }
                // No buffer playback, makes sense, doesn't it?
                pChan->ClearBuffer();
                pChan->AttachUser();
            }

            Limits::iterator it2 = it++;
            m_chans.erase(it2);

            // Without this Bad Things (tm) could happen
            if (it == m_chans.end()) break;
        }
    }

    void Message(CChan& Channel) {
        Limits::iterator it;
        time_t now = time(nullptr);

        // First: Clean up old entries and reattach where necessary
        Cleanup();

        it = m_chans.find(Channel.GetName());

        if (it == m_chans.end()) {
            // We don't track detached channels
            if (Channel.IsDetached()) return;

            // This is the first message for this channel, start a
            // new timeout.
            std::pair<time_t, unsigned int> tmp(now, 1);
            m_chans[Channel.GetName()] = tmp;
            return;
        }

        // No need to check it->second.first (expiry time), since
        // Cleanup() would have removed it if it was expired.

        if (it->second.second >= m_iThresholdMsgs) {
            // The channel already hit the limit and we detached the
            // user, but it is still being flooded, reset the timeout
            it->second.first = now;
            it->second.second++;
            return;
        }

        it->second.second++;

        if (it->second.second < m_iThresholdMsgs) return;

        // The channel hit the limit, reset the timeout so that we keep
        // it detached for longer.
        it->second.first = now;

        Channel.DetachUser();
        if (!GetNV("silent").ToBool()) {
            PutModule(t_f("Channel {1} was flooded, you've been detached")(
                Channel.GetName()));
        }
    }

    EModRet OnChanTextMessage(CTextMessage& TextMessage) override {
        CChan* pChan = TextMessage.GetChan();
        if (pChan) {
            Message(*pChan);
        }
        return CONTINUE;
    }

    // This also catches OnChanActionMessage()
    EModRet OnChanCTCPMessage(CCTCPMessage& TextMessage) override {
        CChan* pChan = TextMessage.GetChan();
        if (pChan) {
            Message(*pChan);
        }
        return CONTINUE;
    }

    EModRet OnChanNoticeMessage(CNoticeMessage& TextMessage) override {
        CChan* pChan = TextMessage.GetChan();
        if (pChan) {
            Message(*pChan);
        }
        return CONTINUE;
    }

    EModRet OnTopicMessage(CTopicMessage& TextMessage) override {
        CChan* pChan = TextMessage.GetChan();
        if (pChan) {
            Message(*pChan);
        }
        return CONTINUE;
    }

    void OnNickMessage(CNickMessage& NickMessage,
                       const std::vector<CChan*>& vChans) override {
        for (CChan* pChan : vChans) {
            Message(*pChan);
        }
    }

    void ShowCommand(const CString& sLine) {
        CString sLines =
            t_p("1 line", "{1} lines", m_iThresholdMsgs)(m_iThresholdMsgs);
        CString sSeconds = t_p("every second", "every {1} seconds",
                               m_iThresholdSecs)(m_iThresholdSecs);
        PutModule(t_f("Current limit is {1} {2}")(sLines, sSeconds));
    }

    void SecsCommand(const CString& sLine) {
        const CString sArg = sLine.Token(1, true);

        if (sArg.empty()) {
            PutModule(t_f("Seconds limit is {1}")(m_iThresholdSecs));
        } else {
            m_iThresholdSecs = sArg.ToUInt();
            if (m_iThresholdSecs == 0) m_iThresholdSecs = 1;

            PutModule(t_f("Set seconds limit to {1}")(m_iThresholdSecs));
            Save();
        }
    }

    void LinesCommand(const CString& sLine) {
        const CString sArg = sLine.Token(1, true);

        if (sArg.empty()) {
            PutModule(t_f("Lines limit is {1}")(m_iThresholdMsgs));
        } else {
            m_iThresholdMsgs = sArg.ToUInt();
            if (m_iThresholdMsgs == 0) m_iThresholdMsgs = 2;

            PutModule(t_f("Set lines limit to {1}")(m_iThresholdMsgs));
            Save();
        }
    }

    void SilentCommand(const CString& sLine) {
        const CString sArg = sLine.Token(1, true);

        if (!sArg.empty()) {
            SetNV("silent", CString(sArg.ToBool()));
        }

        if (GetNV("silent").ToBool()) {
            PutModule(t_s("Module messages are disabled"));
        } else {
            PutModule(t_s("Module messages are enabled"));
        }
    }

  private:
    typedef map<CString, std::pair<time_t, unsigned int>> Limits;
    Limits m_chans;
    unsigned int m_iThresholdSecs;
    unsigned int m_iThresholdMsgs;
};

template <>
void TModInfo<CFloodDetachMod>(CModInfo& Info) {
    Info.SetWikiPage("flooddetach");
    Info.SetHasArgs(true);
    Info.SetArgsHelpText(
        Info.t_s("This user module takes up to two arguments. Arguments are "
                 "numbers of messages and seconds."));
}

USERMODULEDEFS(CFloodDetachMod, t_s("Detach channels when flooded"))