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std/simd.zc

Rama main · réplica de lectura del repositorio original.

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// 128-bit vectors (SSE / NEON)

/// 4x 32-bit float (128-bit)
@vector(4)
struct f32x4 {
    v: f32;
}

/// 2x 64-bit float (128-bit)
@vector(2)
struct f64x2 {
    v: f64;
}

/// 4x 32-bit signed int (128-bit)
@vector(4)
struct i32x4 {
    v: i32;
}

/// 4x 32-bit unsigned int (128-bit)
@vector(4)
struct u32x4 {
    v: u32;
}

/// 2x 64-bit signed int (128-bit)
@vector(2)
struct i64x2 {
    v: i64;
}

/// 2x 64-bit unsigned int (128-bit)
@vector(2)
struct u64x2 {
    v: u64;
}

/// 8x 16-bit signed int (128-bit)
@vector(8)
struct i16x8 {
    v: i16;
}

/// 8x 16-bit unsigned int (128-bit)
@vector(8)
struct u16x8 {
    v: u16;
}

/// 16x 8-bit signed int (128-bit)
@vector(16)
struct i8x16 {
    v: i8;
}

/// 16x 8-bit unsigned int (128-bit)
@vector(16)
struct u8x16 {
    v: u8;
}

// 256-bit vectors (AVX / AVX2)

/// 8x 32-bit float (256-bit)
@vector(8)
struct f32x8 {
    v: f32;
}

/// 4x 64-bit float (256-bit)
@vector(4)
struct f64x4 {
    v: f64;
}

/// 8x 32-bit signed int (256-bit)
@vector(8)
struct i32x8 {
    v: i32;
}

/// 8x 32-bit unsigned int (256-bit)
@vector(8)
struct u32x8 {
    v: u32;
}

/// 4x 64-bit signed int (256-bit)
@vector(4)
struct i64x4 {
    v: i64;
}

/// 4x 64-bit unsigned int (256-bit)
@vector(4)
struct u64x4 {
    v: u64;
}

/// 16x 16-bit signed int (256-bit)
@vector(16)
struct i16x16 {
    v: i16;
}

/// 16x 16-bit unsigned int (256-bit)
@vector(16)
struct u16x16 {
    v: u16;
}

/// 32x 8-bit signed int (256-bit)
@vector(32)
struct i8x32 {
    v: i8;
}

/// 32x 8-bit unsigned int (256-bit)
@vector(32)
struct u8x32 {
    v: u8;
}