bldr/resource/resource_srpc.pb.go
Rama master · réplica de lectura del repositorio original.
// Code generated by protoc-gen-srpc. DO NOT EDIT.
// protoc-gen-srpc version: v0.52.4-0.20261024233818-0a9074172c29
// source: github.com/s4wave/spacewave/bldr/resource/resource.proto
package resource
import (
context "context"
srpc "github.com/aperturerobotics/starpc/srpc"
)
type SRPCResourceServiceClient interface {
// SRPCClient returns the underlying SRPC client.
SRPCClient() srpc.Client
// ResourceClient starts an instance of a client for the ResourceService,
// yielding a new client ID. The client can use that ID for future RPCs
// accessing the Resource tree. When the streaming RPC ends, references to
// resources opened by the client will be released.
ResourceClient(ctx context.Context) (SRPCResourceService_ResourceClientClient, error)
// ResourceRpc is a rpc request for an open resource handle.
// Exposes service(s) depending on the resource type.
// The first request selects a resource; one typed acknowledgement precedes data.
ResourceRpc(ctx context.Context) (SRPCResourceService_ResourceRpcClient, error)
// ResourceAttach allows a client to provide resources that server-side
// RPC handlers can invoke via getAttachedRef(id). Session-only Init/Ack,
// then resources registered via Add/AddAck. After Init/Ack, mux_data
// carries yamux frames for all attached resources.
ResourceAttach(ctx context.Context) (SRPCResourceService_ResourceAttachClient, error)
}
type srpcResourceServiceClient struct {
cc srpc.Client
serviceID string
}
func NewSRPCResourceServiceClient(cc srpc.Client) SRPCResourceServiceClient {
return &srpcResourceServiceClient{cc: cc, serviceID: SRPCResourceServiceServiceID}
}
func NewSRPCResourceServiceClientWithServiceID(cc srpc.Client, serviceID string) SRPCResourceServiceClient {
if serviceID == "" {
serviceID = SRPCResourceServiceServiceID
}
return &srpcResourceServiceClient{cc: cc, serviceID: serviceID}
}
func (c *srpcResourceServiceClient) SRPCClient() srpc.Client { return c.cc }
func (c *srpcResourceServiceClient) ResourceClient(ctx context.Context) (SRPCResourceService_ResourceClientClient, error) {
stream, err := c.cc.NewStream(ctx, c.serviceID, "ResourceClient", nil)
if err != nil {
return nil, err
}
strm := &srpcResourceService_ResourceClientClient{stream}
return strm, nil
}
type SRPCResourceService_ResourceClientClient interface {
srpc.Stream
Send(*ResourceClientRequest) error
Recv() (*ResourceClientResponse, error)
RecvTo(*ResourceClientResponse) error
}
type srpcResourceService_ResourceClientClient struct {
srpc.Stream
}
func (x *srpcResourceService_ResourceClientClient) Send(m *ResourceClientRequest) error {
if m == nil {
return nil
}
return x.MsgSend(m)
}
func (x *srpcResourceService_ResourceClientClient) Recv() (*ResourceClientResponse, error) {
m := new(ResourceClientResponse)
if err := x.MsgRecv(m); err != nil {
return nil, err
}
return m, nil
}
func (x *srpcResourceService_ResourceClientClient) RecvTo(m *ResourceClientResponse) error {
return x.MsgRecv(m)
}
func (c *srpcResourceServiceClient) ResourceRpc(ctx context.Context) (SRPCResourceService_ResourceRpcClient, error) {
stream, err := c.cc.NewStream(ctx, c.serviceID, "ResourceRpc", nil)
if err != nil {
return nil, err
}
strm := &srpcResourceService_ResourceRpcClient{stream}
return strm, nil
}
type SRPCResourceService_ResourceRpcClient interface {
srpc.Stream
Send(*ResourceRpcPacket) error
Recv() (*ResourceRpcPacket, error)
RecvTo(*ResourceRpcPacket) error
}
type srpcResourceService_ResourceRpcClient struct {
srpc.Stream
}
func (x *srpcResourceService_ResourceRpcClient) Send(m *ResourceRpcPacket) error {
if m == nil {
return nil
}
return x.MsgSend(m)
}
func (x *srpcResourceService_ResourceRpcClient) Recv() (*ResourceRpcPacket, error) {
m := new(ResourceRpcPacket)
if err := x.MsgRecv(m); err != nil {
return nil, err
}
return m, nil
}
func (x *srpcResourceService_ResourceRpcClient) RecvTo(m *ResourceRpcPacket) error {
return x.MsgRecv(m)
}
func (c *srpcResourceServiceClient) ResourceAttach(ctx context.Context) (SRPCResourceService_ResourceAttachClient, error) {
stream, err := c.cc.NewStream(ctx, c.serviceID, "ResourceAttach", nil)
if err != nil {
return nil, err
}
strm := &srpcResourceService_ResourceAttachClient{stream}
return strm, nil
}
type SRPCResourceService_ResourceAttachClient interface {
srpc.Stream
Send(*ResourceAttachRequest) error
Recv() (*ResourceAttachResponse, error)
RecvTo(*ResourceAttachResponse) error
}
type srpcResourceService_ResourceAttachClient struct {
srpc.Stream
}
func (x *srpcResourceService_ResourceAttachClient) Send(m *ResourceAttachRequest) error {
if m == nil {
return nil
}
return x.MsgSend(m)
}
func (x *srpcResourceService_ResourceAttachClient) Recv() (*ResourceAttachResponse, error) {
m := new(ResourceAttachResponse)
if err := x.MsgRecv(m); err != nil {
return nil, err
}
return m, nil
}
func (x *srpcResourceService_ResourceAttachClient) RecvTo(m *ResourceAttachResponse) error {
return x.MsgRecv(m)
}
type SRPCResourceServiceServer interface {
// ResourceClient starts an instance of a client for the ResourceService,
// yielding a new client ID. The client can use that ID for future RPCs
// accessing the Resource tree. When the streaming RPC ends, references to
// resources opened by the client will be released.
ResourceClient(SRPCResourceService_ResourceClientStream) error
// ResourceRpc is a rpc request for an open resource handle.
// Exposes service(s) depending on the resource type.
// The first request selects a resource; one typed acknowledgement precedes data.
ResourceRpc(SRPCResourceService_ResourceRpcStream) error
// ResourceAttach allows a client to provide resources that server-side
// RPC handlers can invoke via getAttachedRef(id). Session-only Init/Ack,
// then resources registered via Add/AddAck. After Init/Ack, mux_data
// carries yamux frames for all attached resources.
ResourceAttach(SRPCResourceService_ResourceAttachStream) error
}
const SRPCResourceServiceServiceID = "resource.ResourceService"
type SRPCResourceServiceHandler struct {
serviceID string
impl SRPCResourceServiceServer
}
// NewSRPCResourceServiceHandler constructs a new RPC handler.
// serviceID: if empty, uses default: resource.ResourceService
func NewSRPCResourceServiceHandler(impl SRPCResourceServiceServer, serviceID string) srpc.Handler {
if serviceID == "" {
serviceID = SRPCResourceServiceServiceID
}
return &SRPCResourceServiceHandler{impl: impl, serviceID: serviceID}
}
// SRPCRegisterResourceService registers the implementation with the mux.
// Uses the default serviceID: resource.ResourceService
func SRPCRegisterResourceService(mux srpc.Mux, impl SRPCResourceServiceServer) error {
return mux.Register(NewSRPCResourceServiceHandler(impl, ""))
}
func (d *SRPCResourceServiceHandler) GetServiceID() string { return d.serviceID }
func (SRPCResourceServiceHandler) GetMethodIDs() []string {
return []string{
"ResourceClient",
"ResourceRpc",
"ResourceAttach",
}
}
func (d *SRPCResourceServiceHandler) InvokeMethod(
serviceID, methodID string,
strm srpc.Stream,
) (bool, error) {
if serviceID != "" && serviceID != d.GetServiceID() {
return false, nil
}
switch methodID {
case "ResourceClient":
return true, d.InvokeMethod_ResourceClient(d.impl, strm)
case "ResourceRpc":
return true, d.InvokeMethod_ResourceRpc(d.impl, strm)
case "ResourceAttach":
return true, d.InvokeMethod_ResourceAttach(d.impl, strm)
default:
return false, nil
}
}
func (SRPCResourceServiceHandler) InvokeMethod_ResourceClient(impl SRPCResourceServiceServer, strm srpc.Stream) error {
clientStrm := &srpcResourceService_ResourceClientStream{strm}
return impl.ResourceClient(clientStrm)
}
func (SRPCResourceServiceHandler) InvokeMethod_ResourceRpc(impl SRPCResourceServiceServer, strm srpc.Stream) error {
clientStrm := &srpcResourceService_ResourceRpcStream{strm}
return impl.ResourceRpc(clientStrm)
}
func (SRPCResourceServiceHandler) InvokeMethod_ResourceAttach(impl SRPCResourceServiceServer, strm srpc.Stream) error {
clientStrm := &srpcResourceService_ResourceAttachStream{strm}
return impl.ResourceAttach(clientStrm)
}
type SRPCResourceService_ResourceClientStream interface {
srpc.Stream
Send(*ResourceClientResponse) error
SendAndClose(*ResourceClientResponse) error
Recv() (*ResourceClientRequest, error)
RecvTo(*ResourceClientRequest) error
}
type srpcResourceService_ResourceClientStream struct {
srpc.Stream
}
func (x *srpcResourceService_ResourceClientStream) Send(m *ResourceClientResponse) error {
return x.MsgSend(m)
}
func (x *srpcResourceService_ResourceClientStream) SendAndClose(m *ResourceClientResponse) error {
if m != nil {
if err := x.MsgSend(m); err != nil {
return err
}
}
return x.CloseSend()
}
func (x *srpcResourceService_ResourceClientStream) Recv() (*ResourceClientRequest, error) {
m := new(ResourceClientRequest)
if err := x.MsgRecv(m); err != nil {
return nil, err
}
return m, nil
}
func (x *srpcResourceService_ResourceClientStream) RecvTo(m *ResourceClientRequest) error {
return x.MsgRecv(m)
}
type SRPCResourceService_ResourceRpcStream interface {
srpc.Stream
Send(*ResourceRpcPacket) error
SendAndClose(*ResourceRpcPacket) error
Recv() (*ResourceRpcPacket, error)
RecvTo(*ResourceRpcPacket) error
}
type srpcResourceService_ResourceRpcStream struct {
srpc.Stream
}
func (x *srpcResourceService_ResourceRpcStream) Send(m *ResourceRpcPacket) error {
return x.MsgSend(m)
}
func (x *srpcResourceService_ResourceRpcStream) SendAndClose(m *ResourceRpcPacket) error {
if m != nil {
if err := x.MsgSend(m); err != nil {
return err
}
}
return x.CloseSend()
}
func (x *srpcResourceService_ResourceRpcStream) Recv() (*ResourceRpcPacket, error) {
m := new(ResourceRpcPacket)
if err := x.MsgRecv(m); err != nil {
return nil, err
}
return m, nil
}
func (x *srpcResourceService_ResourceRpcStream) RecvTo(m *ResourceRpcPacket) error {
return x.MsgRecv(m)
}
type SRPCResourceService_ResourceAttachStream interface {
srpc.Stream
Send(*ResourceAttachResponse) error
SendAndClose(*ResourceAttachResponse) error
Recv() (*ResourceAttachRequest, error)
RecvTo(*ResourceAttachRequest) error
}
type srpcResourceService_ResourceAttachStream struct {
srpc.Stream
}
func (x *srpcResourceService_ResourceAttachStream) Send(m *ResourceAttachResponse) error {
return x.MsgSend(m)
}
func (x *srpcResourceService_ResourceAttachStream) SendAndClose(m *ResourceAttachResponse) error {
if m != nil {
if err := x.MsgSend(m); err != nil {
return err
}
}
return x.CloseSend()
}
func (x *srpcResourceService_ResourceAttachStream) Recv() (*ResourceAttachRequest, error) {
m := new(ResourceAttachRequest)
if err := x.MsgRecv(m); err != nil {
return nil, err
}
return m, nil
}
func (x *srpcResourceService_ResourceAttachStream) RecvTo(m *ResourceAttachRequest) error {
return x.MsgRecv(m)
}