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engine/Definitions/engine.def

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ident "engine"
nativedll engine2.dll

// A static function to report exceptions to in C#
exceptions	"Sandbox.Interop.BindingException"

// Management classes will appear under this namespace
namespace "Managed.SandboxEngine"

// Paths are relative to the def file
cpp "../../src/engine2/interop.engine.cpp"
hpp "../../src/engine2/interop.engine.h"
cs	"../Sandbox.Engine/Interop.Engine.cs"


include "dbg.h"
include "color.h"

include "engine/*"
include "tier3"
include "common/*"
include "resources"


managed static class Sandbox.Engine.Bootstrap
{
	static void EnvironmentExit( int nCode );
}


managed static class Sandbox.Engine.SystemInfo
{
	static void Set( string cpu, ushort processorCount, ulong frequency, ulong totalMemory );
	static void SetGpu( string driver, string version, ulong memory, bool integrated );
}