build_mac_only.sh
Rama main · réplica de lectura del repositorio original.
#!/bin/bash
set -e
echo "=================================="
echo "RetroArr FAST Build (macOS Only)"
echo "=================================="
# 1. Build Frontend (Only if requested, or we can skip for pure backend dev?)
# For now, let's keep it but maybe we can add a flag to skip.
# Assuming user wants frontend updates too since we are debugging UI.
echo "[1/3] Building Frontend..."
npm run build
# 2. Publish Backend for macOS (ARM64 default for this user)
# 2. Publish Backend for macOS (ARM64 default for this user)
echo "[2/3] Publishing Backend (OSX-ARM64)..."
dotnet publish src/RetroArr.Host/RetroArr.Host.csproj \
-c Release \
-r osx-arm64 \
--self-contained true \
-p:PublishSingleFile=false \
-o build_artifacts/osx-arm64
echo " Publishing UsbHelper..."
dotnet publish src/RetroArr.UsbHelper/RetroArr.UsbHelper.csproj \
-c Release \
-r osx-arm64 \
--self-contained true \
-p:PublishSingleFile=false \
-o build_artifacts/osx-arm64
echo " Copying Python Helper..."
cp src/RetroArr.Core/Switch/SwitchUsbHelper.py build_artifacts/osx-arm64/
# 3. Create .app Bundle
echo "[3/3] Packaging .app (with Icon & Launcher)..."
APP_NAME="build_artifacts/RetroArr"
rm -rf "${APP_NAME}.app"
mkdir -p "${APP_NAME}.app/Contents/MacOS"
mkdir -p "${APP_NAME}.app/Contents/Resources"
# Copy Executable & Core Files
cp -a build_artifacts/osx-arm64/* "${APP_NAME}.app/Contents/MacOS/"
# Copy UI Assets
mkdir -p "${APP_NAME}.app/Contents/MacOS/_output/UI"
cp -a _output/UI/* "${APP_NAME}.app/Contents/MacOS/_output/UI/" 2>/dev/null || true
# Copy LibUsb for macOS
if [ -f "/opt/homebrew/lib/libusb-1.0.dylib" ]; then
echo "Copying libusb from /opt/homebrew/lib..."
cp "/opt/homebrew/lib/libusb-1.0.dylib" "${APP_NAME}.app/Contents/MacOS/libusb-1.0.dylib"
cp "/opt/homebrew/lib/libusb-1.0.dylib" "${APP_NAME}.app/Contents/MacOS/liblibusb-1.0.dylib"
fi
# --- ICON GENERATION ---
ICON_SRC="frontend/src/assets/app_logo.png"
if [ -f "$ICON_SRC" ]; then
echo "Generating .icns icon..."
ICONSET_DIR="MyIcon.iconset"
mkdir -p "$ICONSET_DIR"
sips -z 16 16 "$ICON_SRC" --out "$ICONSET_DIR/icon_16x16.png" > /dev/null
sips -z 32 32 "$ICON_SRC" --out "$ICONSET_DIR/icon_16x16@2x.png" > /dev/null
sips -z 32 32 "$ICON_SRC" --out "$ICONSET_DIR/icon_32x32.png" > /dev/null
sips -z 64 64 "$ICON_SRC" --out "$ICONSET_DIR/icon_32x32@2x.png" > /dev/null
sips -z 128 128 "$ICON_SRC" --out "$ICONSET_DIR/icon_128x128.png" > /dev/null
sips -z 256 256 "$ICON_SRC" --out "$ICONSET_DIR/icon_128x128@2x.png" > /dev/null
sips -z 256 256 "$ICON_SRC" --out "$ICONSET_DIR/icon_256x256.png" > /dev/null
sips -z 512 512 "$ICON_SRC" --out "$ICONSET_DIR/icon_256x256@2x.png" > /dev/null
sips -z 512 512 "$ICON_SRC" --out "$ICONSET_DIR/icon_512x512.png" > /dev/null
sips -z 1024 1024 "$ICON_SRC" --out "$ICONSET_DIR/icon_512x512@2x.png" > /dev/null
iconutil -c icns "$ICONSET_DIR" -o "${APP_NAME}.app/Contents/Resources/AppIcon.icns"
rm -rf "$ICONSET_DIR"
else
echo "Warning: Icon source not found ($ICON_SRC)"
fi
# --- LAUNCHER SCRIPT ---
# Creates a launcher that sets the working directory to the MacOS folder
cat > "${APP_NAME}.app/Contents/MacOS/Launcher" <<EOF
#!/bin/bash
DIR="\$( cd "\$( dirname "\${BASH_SOURCE[0]}" )" && pwd )"
cd "\$DIR"
./RetroArr.Host
EOF
chmod +x "${APP_NAME}.app/Contents/MacOS/Launcher"
chmod +x "${APP_NAME}.app/Contents/MacOS/RetroArr.Host"
# Create Info.plist (Pointing to Launcher)
cat > "${APP_NAME}.app/Contents/Info.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>RetroArr</string>
<key>CFBundleDisplayName</key>
<string>RetroArr</string>
<key>CFBundleIdentifier</key>
<string>com.RetroArr.app</string>
<key>CFBundleVersion</key>
<string>0.4.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleExecutable</key>
<string>Launcher</string>
<key>CFBundleIconFile</key>
<string>AppIcon</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>LSUIElement</key>
<false/>
</dict>
</plist>
echo "=================================="
echo "Fast Build Complete!"
echo "Run with: open ${APP_NAME}.app"
echo "=================================="