patches/react-native-image-colors.patch
Rama main · réplica de lectura del repositorio original.
diff --git a/ios/UIImageColors.swift b/ios/UIImageColors.swift
index 3fb6c7469f87744f34d2e552ca5e7551e5c52159..2142cbc2e3f162d00105807862e0bfc5ec90419f 100644
--- a/ios/UIImageColors.swift
+++ b/ios/UIImageColors.swift
@@ -198,7 +198,11 @@ extension UIImage {
}
self.draw(in: CGRect(x: 0, y: 0, width: newSize.width, height: newSize.height))
guard let result = UIGraphicsGetImageFromCurrentImageContext() else {
- fatalError("UIImageColors.resizeForUIImageColors failed: UIGraphicsGetImageFromCurrentImageContext returned nil.")
+ // No palette is better than a dead app: callers already
+ // handle nil (fallback colours), a trap here killed the
+ // process instead - audited after background kills while a
+ // cover was being read.
+ return nil
}
return result
@@ -240,8 +244,11 @@ extension UIImage {
let threshold = Int(CGFloat(height)*0.01)
var proposed: [Double] = [-1,-1,-1,-1]
- guard let data = CFDataGetBytePtr(cgImage.dataProvider!.data) else {
- fatalError("UIImageColors.getColors failed: could not get cgImage data.")
+ guard let provider = cgImage.dataProvider,
+ let data = CFDataGetBytePtr(provider.data) else {
+ // Same as above: nil flows into the fallback colours, a trap
+ // would take the app - and its audio - down with it.
+ return nil
}
let imageColors = NSCountedSet(capacity: width*height)