api/upload-tournament.php
Rama main · réplica de lectura del repositorio original.
<?php
/**
* Upload Tournament API
* Accepts POST with JSON tournament data and saves to /tournaments directory
* Requires write permissions to tournaments directory
*/
// Check if API is enabled
require_once 'api-check.php';
header('Content-Type: application/json');
header('Access-Control-Allow-Origin: *');
header('Access-Control-Allow-Methods: POST');
header('Access-Control-Allow-Headers: Content-Type, X-API-Key');
// Handle preflight requests
if ($_SERVER['REQUEST_METHOD'] === 'OPTIONS') {
http_response_code(200);
exit;
}
// Only accept POST requests
if ($_SERVER['REQUEST_METHOD'] !== 'POST') {
http_response_code(405);
echo json_encode(['error' => 'Method not allowed']);
exit;
}
// Writes need the API key when NEWTON_API_KEY is set (see api-check.php)
require_api_key();
$tournamentsDir = dirname(__DIR__) . '/tournaments/';
// Check if directory exists, create if it doesn't
if (!is_dir($tournamentsDir)) {
if (!mkdir($tournamentsDir, 0755, true)) {
http_response_code(500);
echo json_encode(['error' => 'Failed to create tournaments directory']);
exit;
}
}
// Check if directory is writable
if (!is_writable($tournamentsDir)) {
http_response_code(500);
echo json_encode(['error' => 'Tournaments directory is not writable']);
exit;
}
// Get POST data
$input = file_get_contents('php://input');
// Cap payload size before decoding — a real tournament export is well under
// this; anything larger is a disk-fill attempt or a mistake
$maxUploadBytes = 10 * 1024 * 1024;
if (strlen($input) > $maxUploadBytes) {
http_response_code(413);
echo json_encode(['error' => 'Payload too large (max 10 MB)']);
exit;
}
$payload = json_decode($input, true);
if ($payload === null) {
http_response_code(400);
echo json_encode(['error' => 'Invalid JSON payload']);
exit;
}
// Validate required fields
if (!isset($payload['filename']) || !isset($payload['data'])) {
http_response_code(400);
echo json_encode(['error' => 'Missing filename or data']);
exit;
}
$filename = basename($payload['filename']); // Security: prevent directory traversal
$data = $payload['data'];
// Minimal shape check — the payload must look like a tournament export,
// not arbitrary JSON hosted under /tournaments/
if (!is_array($data) || !isset($data['id'], $data['name']) || !isset($data['players']) || !is_array($data['players'])) {
http_response_code(400);
echo json_encode(['error' => 'Data does not look like a tournament export (missing id, name, or players)']);
exit;
}
// Validate filename - allow unicode characters but prevent directory traversal
if (!str_ends_with($filename, '.json')) {
http_response_code(400);
echo json_encode(['error' => 'Filename must end with .json']);
exit;
}
// Prevent dangerous characters (path traversal, null bytes)
if (strpos($filename, '..') !== false || strpos($filename, '/') !== false || strpos($filename, '\\') !== false || strpos($filename, "\0") !== false) {
http_response_code(400);
echo json_encode(['error' => 'Invalid filename - contains dangerous characters']);
exit;
}
// Save tournament data
$filepath = $tournamentsDir . $filename;
// Check if file already exists and overwrite not explicitly requested
$overwriteRequested = isset($_GET['overwrite']) && $_GET['overwrite'] === 'true';
if (file_exists($filepath) && !$overwriteRequested) {
http_response_code(409); // Conflict
echo json_encode([
'error' => 'Tournament file already exists',
'filename' => $filename,
'exists' => true,
'message' => 'A tournament with this filename already exists. Delete it first or use overwrite option.'
]);
exit;
}
$jsonData = json_encode($data, JSON_PRETTY_PRINT);
if ($jsonData === false) {
http_response_code(500);
echo json_encode(['error' => 'Failed to encode tournament data']);
exit;
}
// Capture before the write — afterwards file_exists() is always true
$wasOverwritten = file_exists($filepath);
if (file_put_contents($filepath, $jsonData) === false) {
http_response_code(500);
echo json_encode(['error' => 'Failed to save tournament file']);
exit;
}
// The club's player database travels with each upload (js/player-registry.js). Keep the
// newest copy for Analytics, which reads it to show current names and follow renames and
// merges. Outside the top level, so the tournament list doesn't pick it up.
$registrySaved = false;
if (isset($data['playerDatabase']['players']) && is_array($data['playerDatabase']['players'])) {
$registryDir = $tournamentsDir . 'registry/';
$registryFile = $registryDir . 'player-database.json';
if (is_dir($registryDir) || @mkdir($registryDir, 0755, true)) {
$incomingAt = isset($data['playerDatabase']['updatedAt']) ? (float)$data['playerDatabase']['updatedAt'] : 0;
$current = is_file($registryFile) ? json_decode((string)@file_get_contents($registryFile), true) : null;
$currentAt = is_array($current) && isset($current['updatedAt']) ? (float)$current['updatedAt'] : -1;
if ($incomingAt >= $currentAt) {
$registryJson = json_encode([
'players' => array_values($data['playerDatabase']['players']),
'updatedAt' => $incomingAt
], JSON_PRETTY_PRINT);
$registrySaved = $registryJson !== false && @file_put_contents($registryFile, $registryJson) !== false;
}
}
}
// Success
echo json_encode([
'success' => true,
'playerDatabaseSaved' => $registrySaved,
'filename' => $filename,
'path' => '/tournaments/' . $filename,
'message' => $wasOverwritten ? 'Tournament updated successfully' : 'Tournament uploaded successfully',
'overwritten' => $wasOverwritten
]);