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THIRD-PARTY-NOTICES.txt

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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0
Source: https://github.com/MonoGame/MonoGame
Upstream-Name: MonoGame
Upstream-Contact: MonoGame Foundation <admin@monogame.net>
Comment: This file provides a best-effort inventory of third-party software and
         acknowledgements associated with the MonoGame repository and MonoGame
         package distributions.
         .
         It focuses on software that MonoGame directly vendors, copies, ports,
         compiles into distributed binaries, redistributes through 
         MonoGame-owned runtime and tooling packages, or exposes to users 
         through package dependencies where a reasonable maintainer review would 
         preserve an acknowledgement.
         .
         This file is not intended to be an exhaustive software bill of 
         materials. It intentionally omits ordinary build infrastructure, CI 
         tooling, test frameworks, and upstream-only test or demo assets unless 
         those materials are copied into, compiled into, or redistributed by 
         MonoGame runtime or tooling distributions.
         .
         This file adopts the Debian DEP-5 copyright format and extends it with
         the Component field for readability.  For package dependency entries, 
         the Files field identifies the MonoGame project or target files that 
         declare or import the package reference; it does not mean those project 
         files are licensed under the referenced package license.
         .
         Direct third-party components are listed at the component or package
         level. Nested third-party components bundled inside those upstream
         dependencies are generally left to the upstream dependency's own 
         notices, unless MonoGame separately vendors, copies, ports, modifies, 
         or directly uses that nested component.
         .
         This file is informational only and is not legal advice.

Files: *
Component: MonoGame Framework
Copyright: 2009-2026 MonoGame Foundation, Inc.
           Mono.Xna Team
License: MS-PL AND MIT
Comment: Portions of the code are copyright by the Mono.Xna Team

Files: MonoGame/native/monogame/external/sdl2/sdl/*
Component: SDL2
Copyright: 1997-2025 Sam Lantinga <slouken@libsdl.org>
License: Zlib
Comment: SDL2 is vendored by MonoGame and may include additional bundled
         third-party components and notices.

Files: MonoGame/native/monogame/external/faudio/*
Component: FAudio
Copyright: 2011-2024 Ethan Lee, Luigi Auriemma, and the MonoGame Team
License: Zlib
Comment: FAudio is vendored by MonoGame and may include additional bundled
         third-party components and notices.

Files: MonoGame/native/monogame/external/vulkan-headers/*
Component: Vulkan-Headers
Copyright: 2015-2025 The Khronos Group Inc.
License: Apache-2.0 AND MIT
Comment: Files in this repository are individually licensed under Apache-2.0,
         MIT, or Apache-2.0 OR MIT as indicated by their SPDX identifiers.

Files: MonoGame/native/monogame/external/volk/*
Component: Volk
Copyright: 2018-2024 Arseny Kapoulkine
License: MIT

Files: MonoGame/native/monogame/external/vma/*
Component: Vulkan Memory Allocator
Copyright: 2017-2022 Advanced Micro Devices, Inc.
License: MIT

Files: MonoGame/native/monogame/common/minimp3.h
       MonoGame/native/monogame/common/minimp3_ex.h
Component: minimp3
License: CC0-1.0
Comment: The minimp3 source files dedicate the software to the public domain
         through the Creative Commons Zero 1.0 Universal (CC0 1.0) dedication.
         .
         The repository does not explicitly identify an author or copyright
         holder.

Files: MonoGame/native/monogame/common/minivorbis.h
Component: minivorbis
Copyright: 1992, 1993, 1994 by Jutta Degener and Carsten Bormann, Technische Universita"t Berlin
           2002-2020 Xiph.org Foundation
           2020 Eduardo Bart <https://github.com/edubart>
License: BSD-3-Clause AND LicenseRef-Degener-Bormann
Comment: The file includes a preserved notice for code derived from Jutta Degener
         and Carsten Bormann's LPC routines.

Files: MonoGame/native/monogame/common/mg_hash.cpp
Component: FNV-1a hash reference implementation
License: CC0-1.0
Comment: The implementation notes that it is based on public domain FNV-1a code
         from http://isthe.com/chongo/tech/comp/fnv/index.html
         .
         FNV-1a has been dedicated to the public domain through the Creative
         Commons Zero 1.0 Universal (CC0 1.0) dedication.

Files: MonoGame/native/monogame/directx12/D3D12MemAlloc.cpp
       MonoGame/native/monogame/directx12/D3D12MemAlloc.h
Component: D3D12 Memory Allocator
Copyright: 2019-2022 Advanced Micro Devices, Inc.
License: MIT

Files: MonoGame/native/monogame/directx12/d3dx12.h
Component: D3DX12 Helper Library
Copyright: Microsoft Corporation
License: MIT

Files: MonoGame/native/monogame/directx12/GenerateMips.hlsl
Component: DirectXTK12 GenerateMips shader
Copyright: Microsoft Corporation
License: MIT
Comment: Taken from DirectXTK12.

Files: MonoGame/external/CppNet/*
Component: CppNet
Copyright: 2007-2008 Shevek
License: Apache-2.0

Files: MonoGame/external/stb/stb_image.h
       MonoGame/external/stb/stb_image_write.h
       MonoGame/external/stb/stb_image_resize2.h
Component: stb
Copyright: 2017 Sean Barrett
License: MIT OR Unlicense
Comment: MonoGame uses stb_image, stb_image_write, and stb_image_resize2 from 
         the vendored stb repository.

Files: MonoGame/ThirdParty/SDL_GameControllerDB/*
Component: SDL_GameControllerDB
Copyright: 1997-2022 Sam Lantinga <slouken@libsdl.org>
License: Zlib

Files: MonoGame/ThirdParty/StbImageSharp/*
Component: StbImageSharp
Copyright: 2017 Sean Barrett
License: MIT OR Unlicense
Comment: StbImageSharp is a C# port of stb_image.h. The StbImageSharp repository
         README describes the project as "Public Domain", but does not appear to
         provide an explicit SPDX identifier for the port itself. The original
         stb_image.h licensing terms have therefore been preserved.

Files: MonoGame/ThirdParty/StbImageWriteSharp/*
Component: StbImageWriteSharp
Copyright: 2017 Sean Barrett
License: MIT OR Unlicense
Comment: StbImageWriteSharp is a C# port of stb_image_write.h. The 
         StbImageWriteSharp repository README describes the project as "Public 
         Domain", but does not appear to provide an explicit SPDX identifier for
         the port itself. The original stb_image_write.h licensing terms have 
         therefore been preserved.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/Utilities/LZ4/LZ4Codec.cs
       MonoGame/MonoGame.Framework.Content.Pipeline/Utilities/LZ4/LZ4Codec.Unsafe.cs
Component: LZ4
Copyright: 2013, Milosz Krajewski
License: BSD-2-Clause

Files: MonoGame/MonoGame.Framework.Content.Pipeline/Utilities/LZ4/LZ4Codec.Unsafe32.Dirty.cs
       MonoGame/MonoGame.Framework.Content.Pipeline/Utilities/LZ4/LZ4Codec.Unsafe32HC.Dirty.cs
       MonoGame/MonoGame.Framework.Content.Pipeline/Utilities/LZ4/LZ4Codec.Unsafe64.Dirty.cs
       MonoGame/MonoGame.Framework.Content.Pipeline/Utilities/LZ4/LZ4Codec.Unsafe64HC.Dirty.cs
Component: LZ4
Copyright: 2011-2012, Yann Collet.
           2013, Milosz Krajewski
License: BSD-2-Clause

Files: MonoGame/MonoGame.Framework.Content.Pipeline/Graphics/Font/GrowRule.cs
       MonoGame/MonoGame.Framework.Content.Pipeline/Graphics/Font/MaxRectsBin.cs
       MonoGame/MonoGame.Framework.Content.Pipeline/Graphics/Font/MaxRectsHeuristic.cs
Component: MaxRectsBinPack
Copyright: Jukka Jylänki
           Sven Magnus
License: LicenseRef-Public-Domain
Comment: Adapted from public domain MaxRectsBinPack.cpp source by Jukka Jylänki,
         ported to C# by Sven Magnus.

Files: MonoGame/MonoGame.Framework/Content/LzxDecoder.cs
Component: LZX decoder
Copyright: 2003-2004 Stuart Caie
           2011 Ali Scissons
License: LGPL-2.1-only OR MS-PL
Comment: Derived from libmspack lzxd.c and adapted for XNB decompression.

Files: MonoGame/MonoGame.Framework/Platform/Media/OggStream.NVorbis.cs
Component: OggStream
Copyright: Renaud Bedard
License: LicenseRef-Public-Domain
Comment: Originated from public domain Ogg streaming code by Renaud Bedard and
         references NVorbis.

Files: MonoGame/MonoGame.Framework/Random.cs
Component: PCG random number generator
Copyright: 2014 Melissa O'Neill <oneill@pcg-random.org>
License: Apache-2.0
Comment: Derived from the minimal C implementation of PCG. The upstream 
         pcg-c-basic implementation is licensed under Apache-2.0.

Files: MonoGame/MonoGame.Framework/MonoGame.Framework.DesktopGL.csproj
Component: MonoGame.Library.SDL package
Copyright: 1997-2026 Sam Lantinga <slouken@libsdl.org>
License: Zlib
Comment: MonoGame.Framework.DesktopGL references MonoGame.Library.SDL, which
         contains SDL native binaries built for use with MonoGame.

Files: MonoGame/MonoGame.Framework/Platform/OpenAL.targets
Component: MonoGame.Library.OpenAL package
Copyright: 1999-2025 OpenAL Soft authors
License: LGPL-2.1-or-later
Comment: MonoGame platform projects reference MonoGame.Library.OpenAL, which
         contains OpenAL Soft native binaries built for use with MonoGame.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
       MonoGame/external/MonoGame.Templates/CSharp/content/*/*.Content/*.Content.csproj
Component: MonoGame.Library.FreeType package
Copyright: 1996-2025 David Turner, Robert Wilhelm, and Werner Lemberg
License: FTL
Comment: MonoGame content pipeline projects and templates reference
         MonoGame.Library.FreeType, which contains FreeType native binaries
         built for use with MonoGame.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
       MonoGame/Tools/MonoGame.Effect.Compiler/MonoGame.Effect.Compiler.csproj
       MonoGame/external/MonoGame.Templates/CSharp/content/*/*.Content/*.Content.csproj
Component: MonoGame.Library.MojoShader package
Copyright: 2008-2025 Ryan C. Gordon <icculus@icculus.org>
License: Zlib
Comment: MonoGame tooling and templates reference MonoGame.Library.MojoShader
         which contains MojoShader native binaries built for use with MonoGame.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
Component: AssimpNetter package
Copyright: 2012-2020 AssimpNet - Nicholas Woodfield
           2024-2026 AssimpNetter - Stefan Koch
License: MIT
Comment: Package dependency used by the content pipeline.  The AssimpNetter
         package includes additional third-party notices for bundled
         dependencies.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
Component: BCnEncoder.Net package
Copyright: 2020 Nomi Lakkala
License: MIT OR Unlicense
Comment: Package dependency used by the content pipeline.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
Component: LibKTX package
License: Unlicense
Comment: Package dependency used by the content pipeline.
         .
         The LibKTX package is distributed from the libktxsharp project, which
         is released under the Unlicense. Any dependencies of the package remain
         subject to their own respective notices and licenses.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Linux.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Mac.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Windows.csproj
Component: System.CommandLine package
Copyright: Microsoft Corporation
License: MIT
Comment: Package dependency used by the content pipeline and tools.

Files: MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Linux.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Mac.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Windows.csproj
Component: YamlDotNet package
Copyright: Antoine Aubry and contributors
License: MIT
Comment: Package dependency used by the content pipeline and MGCB Editor.

Files: MonoGame/MonoGame.Framework/Platform/OpenAL.targets
Component: NVorbis package
Copyright: 2020 Andrew Ward
License: MIT
Comment: Package dependency used for Ogg Vorbis decoding support.

Files: MonoGame/MonoGame.Framework/MonoGame.Framework.WindowsDX.csproj
       MonoGame/MonoGame.Framework/Platform/XAudio.targets
       MonoGame/MonoGame.Framework.Content.Pipeline/MonoGame.Framework.Content.Pipeline.csproj
       MonoGame/Tools/MonoGame.Effect.Compiler/MonoGame.Effect.Compiler.csproj
Component: SharpDX packages
Copyright: 2010-2014 SharpDX - Alexandre Mutel
License: MIT
Comment: Includes SharpDX, SharpDX.Direct2D1, SharpDX.Direct3D11, SharpDX.DXGI,
         SharpDX.XInput, SharpDX.XAudio2, SharpDX.MediaFoundation, and
         SharpDX.D3DCompiler package references used by MonoGame WindowsDX,
         XAudio, content pipeline, and effect compiler projects.

Files: MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Linux.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Mac.csproj
       MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Windows.csproj
Component: Eto packages
Copyright: 2011-2022 Curtis Wensley
           2012-2013 Vivek Jhaveri
License: BSD-3-Clause
Comment: Includes Eto.Forms, Eto.Platform.Gtk, Eto.Platform.macOS, and 
         Eto.Platform.Wpf package references used by the MGCB Editor.

Files: MonoGame/Tools/MonoGame.Content.Builder.Editor/MonoGame.Content.Builder.Editor.Linux.csproj
Component: GtkSharp package
License: LGPL-2.1-only
Comment: Package dependency used by the Linux MGCB Editor.

Files: MonoGame/Templates/MonoGame.Templates.VSExtension/MonoGame.Templates.VSExtension.csproj
Component: MessagePack package
Copyright: 2017 Yoshifumi Kawai and contributors
License: MIT
Comment: Package dependency used by the Visual Studio template extension. The
         MessagePack package includes additional third-party notices for bundled
         dependencies.

Files: MonoGame/Templates/MonoGame.Templates.VSExtension/MonoGame.Templates.VSExtension.csproj
Component: System.Text.Json package
Copyright: Microsoft Corporation
License: MIT
Comment: Package dependency used by the Visual Studio template extension.

License: Apache-2.0
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License: FTL
                        The FreeType Project LICENSE
                        ----------------------------
    .    
                                2006-Jan-27
    .
                        Copyright 1996-2002, 2006 by
              David Turner, Robert Wilhelm, and Werner Lemberg
    .
    .
    .
    Introduction
    ============
    .
      The FreeType  Project is distributed in  several archive packages;
      some of them may contain, in addition to the FreeType font engine,
      various tools and  contributions which rely on, or  relate to, the
      FreeType Project.
    .
      This  license applies  to all  files found  in such  packages, and
      which do not  fall under their own explicit  license.  The license
      affects  thus  the  FreeType   font  engine,  the  test  programs,
      documentation and makefiles, at the very least.
    .
      This  license   was  inspired  by  the  BSD,   Artistic,  and  IJG
      (Independent JPEG  Group) licenses, which  all encourage inclusion
      and  use of  free  software in  commercial  and freeware  products
      alike.  As a consequence, its main points are that:
    .
        o We don't promise that this software works. However, we will be
          interested in any kind of bug reports. (`as is' distribution)
    .
        o You can  use this software for whatever you  want, in parts or
          full form, without having to pay us. (`royalty-free' usage)
    .
        o You may not pretend that  you wrote this software.  If you use
          it, or  only parts of it,  in a program,  you must acknowledge
          somewhere  in  your  documentation  that  you  have  used  the
          FreeType code. (`credits')
    .
      We  specifically  permit  and  encourage  the  inclusion  of  this
      software, with  or without modifications,  in commercial products.
      We  disclaim  all warranties  covering  The  FreeType Project  and
      assume no liability related to The FreeType Project.
    .
    .
      Finally,  many  people  asked  us  for  a  preferred  form  for  a
      credit/disclaimer to use in compliance with this license.  We thus
      encourage you to use the following text:
    .
       """
        Portions of this software are copyright © <year> The FreeType
        Project (https://freetype.org).  All rights reserved.
       """
    .
      Please replace <year> with the value from the FreeType version you
      actually use.
    .
    .
    Legal Terms
    ===========
    .
    0. Definitions
    --------------
    .
      Throughout this license,  the terms `package', `FreeType Project',
      and  `FreeType  archive' refer  to  the  set  of files  originally
      distributed  by the  authors  (David Turner,  Robert Wilhelm,  and
      Werner Lemberg) as the `FreeType Project', be they named as alpha,
      beta or final release.
    .
      `You' refers to  the licensee, or person using  the project, where
      `using' is a generic term including compiling the project's source
      code as  well as linking it  to form a  `program' or `executable'.
      This  program is  referred to  as  `a program  using the  FreeType
      engine'.
    .
      This  license applies  to all  files distributed  in  the original
      FreeType  Project,   including  all  source   code,  binaries  and
      documentation,  unless  otherwise  stated   in  the  file  in  its
      original, unmodified form as  distributed in the original archive.
      If you are  unsure whether or not a particular  file is covered by
      this license, you must contact us to verify this.
    .
      The FreeType  Project is copyright (C) 1996-2000  by David Turner,
      Robert Wilhelm, and Werner Lemberg.  All rights reserved except as
      specified below.
    .
    1. No Warranty
    --------------
    .
      THE FREETYPE PROJECT  IS PROVIDED `AS IS' WITHOUT  WARRANTY OF ANY
      KIND, EITHER  EXPRESS OR IMPLIED,  INCLUDING, BUT NOT  LIMITED TO,
      WARRANTIES  OF  MERCHANTABILITY   AND  FITNESS  FOR  A  PARTICULAR
      PURPOSE.  IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS
      BE LIABLE  FOR ANY DAMAGES CAUSED  BY THE USE OR  THE INABILITY TO
      USE, OF THE FREETYPE PROJECT.
    .
    2. Redistribution
    -----------------
    .
      This  license  grants  a  worldwide, royalty-free,  perpetual  and
      irrevocable right  and license to use,  execute, perform, compile,
      display,  copy,   create  derivative  works   of,  distribute  and
      sublicense the  FreeType Project (in  both source and  object code
      forms)  and  derivative works  thereof  for  any  purpose; and  to
      authorize others  to exercise  some or all  of the  rights granted
      herein, subject to the following conditions:
    .
        o Redistribution of  source code  must retain this  license file
          (`FTL.TXT') unaltered; any  additions, deletions or changes to
          the original  files must be clearly  indicated in accompanying
          documentation.   The  copyright   notices  of  the  unaltered,
          original  files must  be  preserved in  all  copies of  source
          files.
    .
        o Redistribution in binary form must provide a  disclaimer  that
          states  that  the software is based in part of the work of the
          FreeType Team,  in  the  distribution  documentation.  We also
          encourage you to put an URL to the FreeType web page  in  your
          documentation, though this isn't mandatory.
    .
      These conditions  apply to any  software derived from or  based on
      the FreeType Project,  not just the unmodified files.   If you use
      our work, you  must acknowledge us.  However, no  fee need be paid
      to us.
    .
    3. Advertising
    --------------
    .
      Neither the  FreeType authors and  contributors nor you  shall use
      the name of the  other for commercial, advertising, or promotional
      purposes without specific prior written permission.
    .
      We suggest,  but do not require, that  you use one or  more of the
      following phrases to refer  to this software in your documentation
      or advertising  materials: `FreeType Project',  `FreeType Engine',
      `FreeType library', or `FreeType Distribution'.
    .
      As  you have  not signed  this license,  you are  not  required to
      accept  it.   However,  as  the FreeType  Project  is  copyrighted
      material, only  this license, or  another one contracted  with the
      authors, grants you  the right to use, distribute,  and modify it.
      Therefore,  by  using,  distributing,  or modifying  the  FreeType
      Project, you indicate that you understand and accept all the terms
      of this license.
    .
    4. Contacts
    -----------
    .
      There are two mailing lists related to FreeType:
    .
        o freetype@nongnu.org
    .
          Discusses general use and applications of FreeType, as well as
          future and  wanted additions to the  library and distribution.
          If  you are looking  for support,  start in  this list  if you
          haven't found anything to help you in the documentation.
    .
        o freetype-devel@nongnu.org
    .
          Discusses bugs,  as well  as engine internals,  design issues,
          specific licenses, porting, etc.
    .
      Our home page can be found at
    .
        https://freetype.org

License: GPL-3.0-or-later
                        GNU GENERAL PUBLIC LICENSE
                        Version 3, 29 June 2007
    .
    Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
    Everyone is permitted to copy and distribute verbatim copies
    of this license document, but changing it is not allowed.

                                Preamble
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    14. If you wish to incorporate parts of the Library into other free programs 
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                                        NO WARRANTY
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    15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY 
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    16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 
    WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR 
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License: LicenseRef-Degener-Bormann
    Any use of this software is permitted provided that this notice is not
    removed and that neither the authors nor the Technische Universita"t
    Berlin are deemed to have made any representations as to the
    suitability of this software for any purpose nor are held responsible
    for any defects of this software. THERE IS ABSOLUTELY NO WARRANTY FOR
    THIS SOFTWARE.
    .
    As a matter of courtesy, the authors request to be informed about uses
    this software has found, about bugs in this software, and about any
    improvements that may be of general interest.
    .
    Berlin, 28.11.1994
    Jutta Degener
    Carsten Bormann

License: LicenseRef-Public-Domain
    The referenced upstream source identifies the relevant code as public domain.
    Where possible, the specific source comment or upstream notice is preserved in
    the corresponding source file.

License: MIT
    Permission is hereby granted, free of charge, to any person obtaining a
    copy of this software and associated documentation files (the "Software"),
    to deal in the Software without restriction, including without limitation
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    The above copyright notice and this permission notice (including the next
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    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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License: MS-PL
    This license governs use of the accompanying software. If you use the 
    software, you accept this license. If you do not accept the license, do not 
    use the software.
    .
    1. Definitions
    .
    The terms "reproduce," "reproduction," "derivative works," and 
    "distribution" have the same meaning here as under U.S. copyright law.
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    A "contribution" is the original software, or any additions or changes to 
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    A "contributor" is any person that distributes its contribution under this
    license.
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    "Licensed patents" are a contributor's patent claims that read directly on 
    its contribution.
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    2. Grant of Rights
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    (A) Copyright Grant- Subject to the terms of this license, including the
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    (B) Patent Grant- Subject to the terms of this license, including the 
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    3. Conditions and Limitations
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    (A) No Trademark License- This license does not grant you rights to use any
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    (B) If you bring a patent claim against any contributor over patents that 
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    (D) If you distribute any portion of the software in source code form, you 
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    (E) The software is licensed "as-is." You bear the risk of using it. The
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    contributors exclude the implied warranties of merchantability, fitness for
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License: Unlicense
    This is free and unencumbered software released into the public domain.
    .
    Anyone is free to copy, modify, publish, use, compile, sell, or
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    In jurisdictions that recognize copyright laws, the author or authors
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    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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    .
    For more information, please refer to <https://unlicense.org/>

License: Zlib
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
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    Permission is granted to anyone to use this software for any purpose,
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    .
    1. The origin of this software must not be misrepresented; you must not
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    2. Altered source versions must be plainly marked as such, and must not be
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    3. This notice may not be removed or altered from any source distribution.