MonoGame.Framework/PlaneIntersectionType.cs
Rama develop · réplica de lectura del repositorio original.
// MIT License - Copyright (C) The Mono.Xna Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework
{
/// <summary>
/// Defines the intersection between a <see cref="Plane"/> and a bounding volume.
/// </summary>
public enum PlaneIntersectionType
{
/// <summary>
/// There is no intersection, the bounding volume is in the negative half space of the plane.
/// </summary>
Front,
/// <summary>
/// There is no intersection, the bounding volume is in the positive half space of the plane.
/// </summary>
Back,
/// <summary>
/// The plane is intersected.
/// </summary>
Intersecting
}
}