MonoGame.Framework/MonoGame.Framework.Devices.Sensors.targets
Rama develop · réplica de lectura del repositorio original.
<Project>
<ItemGroup>
<Compile Include="Devices\Sensors\AccelerometerFailedException.cs" />
<Compile Include="Devices\Sensors\AccelerometerReading.cs" />
<Compile Include="Devices\Sensors\CalibrationEventArgs.cs" />
<Compile Include="Devices\Sensors\CompassReading.cs" />
<Compile Include="Devices\Sensors\ISensorReading.cs" />
<Compile Include="Devices\Sensors\SensorBase.cs" />
<Compile Include="Devices\Sensors\SensorFailedException.cs" />
<Compile Include="Devices\Sensors\SensorReadingEventArgs.cs" />
<Compile Include="Devices\Sensors\SensorState.cs" />
<Compile Include="Devices\Sensors\Accelerometer.cs" />
<Compile Include="Devices\Sensors\Compass.cs" />
</ItemGroup>
</Project>