MonoGame.Framework/Media/Playlist.cs
Rama develop · réplica de lectura del repositorio original.
// MonoGame - Copyright (C) MonoGame Foundation, Inc
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework.Media
{
/// <summary>
/// Provides access to a playlist in the media library.
/// </summary>
/// <remarks>
/// Obtain Playlist objects through the <see cref="PlaylistCollection.this">PlaylistCollection.this</see> indexer.
/// </remarks>
public sealed class Playlist : IDisposable
{
/// <summary>
/// Gets the duration of the Playlist.
/// </summary>
public TimeSpan Duration
{
get;
internal set;
}
/// <summary>
/// Gets the name of the Playlist.
/// </summary>
public string Name
{
get;
internal set;
}
/// <inheritdoc cref="IDisposable.Dispose()"/>
public void Dispose()
{
}
/*public SongCollection Songs
{
get
{
}
}*/
}
}