MonoGame.Framework/Media/MediaSourceType.cs
Rama develop · réplica de lectura del repositorio original.
// MonoGame - Copyright (C) MonoGame Foundation, Inc
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework.Media
{
/// <summary>
/// Type of the media source.
/// </summary>
/// <remarks>
/// Indicates the type of the current media source.
/// The type can be either a local device, or a device connected through Windows Media Connect.
/// </remarks>
public enum MediaSourceType
{
/// <summary>
/// A local device.
/// </summary>
LocalDevice = 0,
/// <summary>
/// A Windows Media Connect device.
/// </summary>
WindowsMediaConnect = 4
}
}