MonoGame.Framework/GameRunBehavior.cs
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// MonoGame - Copyright (C) MonoGame Foundation, Inc
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework
{
/// <summary>
/// Defines how the <see cref="Game"/> should be run.
/// </summary>
public enum GameRunBehavior
{
/// <summary>
/// The game loop will be run asynchronously.
/// </summary>
Asynchronous,
/// <summary>
/// The game loop will be run synchronously.
/// </summary>
Synchronous
}
}