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MonoGame.Framework/FrameworkResources.cs

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// MonoGame - Copyright (C) MonoGame Foundation, Inc
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.

namespace Microsoft.Xna.Framework
{
    internal static class FrameworkResources
    {
        #region Error strings

        internal const string ResourceCreationWhenDeviceIsNull = "The GraphicsDevice must not be null when creating new resources.";

        #endregion
    }
}