MonoGame.Framework/FrameworkResources.cs
Rama develop · réplica de lectura del repositorio original.
// MonoGame - Copyright (C) MonoGame Foundation, Inc
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework
{
internal static class FrameworkResources
{
#region Error strings
internal const string ResourceCreationWhenDeviceIsNull = "The GraphicsDevice must not be null when creating new resources.";
#endregion
}
}