MonoGame.Framework/ExitingEventArgs.cs
Rama develop · réplica de lectura del repositorio original.
using System;
namespace Microsoft.Xna.Framework
{
/// <summary>
/// Event arguments for <see cref="Game.Exiting"/>.
/// </summary>
public class ExitingEventArgs : EventArgs
{
/// <summary>
/// Set to <c>true</c> to cancel closing the game.
/// </summary>
public bool Cancel { get; set; }
}
}