pubspec.yaml
Rama main · réplica de lectura del repositorio original.
name: hollow
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 0.13.0+60
environment:
sdk: ^3.10.4
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
lucide_icons_flutter: ^3.1.14
atlas_icons: ^0.0.12
# Content-addressing showcase details assets (sha256, same hex format as
# the Rust bundle codec).
crypto: ^3.0.3
hollow_core:
path: rust_builder
flutter_rust_bridge: 2.11.1
freezed_annotation: ^3.1.0
flutter_riverpod: ^2.6.1
window_manager: ^0.5.1
tray_manager: ^0.5.2
local_notifier: ^0.1.6
file_picker: ^10.3.10
# Vendored fork of 0.3.8: adds findChildIndexCallback so chat-list rows
# are MOVED across index slots instead of remounted on every new message
# (fixes the full-list blink in reverse chat lists).
scrollable_positioned_list:
path: packages/scrollable_positioned_list
flutter_webrtc:
path: packages/flutter_webrtc
record: ^6.2.0
win32audio: ^1.5.0
audioplayers: ^6.6.0
# Voice messages on Linux capture via libpulse-simple over dart:ffi —
# record_linux shells out to `parecord`, absent on PipeWire systems.
ffi: ^2.1.0
# Wayland global PTT/mute hotkeys via the org.freedesktop.portal
# GlobalShortcuts D-Bus interface (was already transitive via
# flutter_local_notifications_linux).
dbus: ^0.7.12
# Screen-off when the phone is held to the ear during earpiece calls
# (Android needs WAKE_LOCK — already in the manifest; iOS blanks natively
# while the events stream is subscribed).
proximity_sensor: ^1.3.10
# Keep the screen awake while video/screen share is on screen during calls.
# Pinned to 1.5.x: 1.6+ needs win32 ^6 which conflicts with file_picker.
wakelock_plus: ^1.5.2
# App lock: fingerprint / Face ID prompt (mobile).
local_auth: ^3.0.1
# App lock: holds the lock-type marker + the biometric-released secret
# (Android Keystore / iOS Keychain).
flutter_secure_storage: ^10.3.1
super_clipboard: ^0.9.1
desktop_drop: ^0.7.0
path: ^1.9.0
# Deep links: receives hollow:// (and later https universal-link) URLs on all
# platforms — cold-start initial link + live stream. Windows single-instance
# forwarding rides SendAppLinkToInstance in windows/runner/main.cpp.
app_links: ^7.2.1
video_player: ^2.11.1
fvp: ^0.35.2
visibility_detector: ^0.4.0+2
url_launcher: ^6.3.2
flutter_markdown_plus: ^1.0.7
path_provider: ^2.1.5
# Pinned BELOW the iOS-SDK-v12 breaking change (firebase_core 4.0 /
# firebase_messaging 16.0) to keep the iOS 13 deployment target — core 4.6+
# forces an iOS 15 minimum. We use the CLASSIC (non-UIScene) iOS AppDelegate,
# so scene-delegate support (added in messaging 16.1) is not needed: APNs binds
# via classic plugin registration. Do NOT bump these without also adopting
# UIScene + raising the iOS floor to 15. See ios/Runner/AppDelegate.swift.
firebase_core: ^3.15.2
firebase_messaging: ^15.2.10
# Bumped 18→19 to share flutter_local_notifications_platform_interface ^9 with
# the Windows plugin below. v19's only breaking changes (dropped
# androidAllowWhileIdle, Flutter 3.13 floor) don't touch any path Hollow uses.
flutter_local_notifications: ^19.5.0
# Direct dep: the unified flutter_local_notifications facade does NOT route
# Windows, so desktop_notification_service.dart talks to the Windows FFI plugin
# directly (rich Action Center toasts: avatar + text + Reply).
flutter_local_notifications_windows: ^1.0.3
# Referenced directly for the NotificationResponse type the Windows toast
# callback delivers (not re-exported by the windows plugin).
flutter_local_notifications_platform_interface: ^9.0.0
unifiedpush: 6.2.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
integration_test:
sdk: flutter
freezed: ^3.2.5
build_runner: ^2.11.1
flutter_launcher_icons: ^0.14.4
# Android launcher icons. Run scripts/make_app_icons.py first (it renders these
# sources from assets/branding/hollow_mark.svg), then:
# dart run flutter_launcher_icons
# The adaptive foreground is the mark alone; the default 16% inset puts it
# inside the 66 dp safe circle. The monochrome layer feeds Android 13+ themed
# icons. The background colour is also the launch screen's.
flutter_launcher_icons:
android: "ic_launcher"
# iOS icons come from scripts/make_app_icons.py.
ios: false
image_path: "assets/hollow_icon_android.png"
adaptive_icon_background: "#0B0C10"
adaptive_icon_foreground: "assets/hollow_icon_android_foreground.png"
adaptive_icon_monochrome: "assets/hollow_icon_android_monochrome.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/app_icon.ico
- assets/app_icon_unread.ico
- assets/hollow_logo_rounded.png
# Whole directory: the UI sound pack (join/leave voice + stream, mute,
# notification) lives here alongside the default ringtone.
- assets/sounds/
- assets/rust_licenses.txt
- assets/extra_licenses.txt
- assets/help/manifest.json
- assets/help/media/
- legal/PRIVACY_POLICY.md
- legal/TERMS_OF_USE.md
# Home's What's New reads the changelog of the build it ships in.
- changelog.txt
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
fonts:
# The interface face and the console voice (OFL, licences beside them).
# Static instances cut from the variable files, one per weight role
# (400/500/600), so no weight is ever synthesised.
- family: Onest
fonts:
- asset: assets/fonts/Onest-400.ttf
weight: 400
- asset: assets/fonts/Onest-500.ttf
weight: 500
- asset: assets/fonts/Onest-600.ttf
weight: 600
- family: GeistMono
fonts:
- asset: assets/fonts/GeistMono-400.ttf
weight: 400
- asset: assets/fonts/GeistMono-500.ttf
weight: 500
- family: SimpleIcons
fonts:
- asset: assets/fonts/SimpleIcons.ttf
# Bundled emoji fallback (used on Windows/Linux only): Windows 10's
# Segoe UI Emoji stops at Emoji ~12 and shows newer emoji as tofu
# boxes; bare Linux installs may have no color emoji font at all.
# Windows draws its own vector Segoe UI Emoji first and takes only
# flags (NotoColorEmojiFlags) and missing emoji from Noto (#104).
# Both files come from scripts/subset_emoji_font.py. Wired up via
# kEmojiFontFallback in hollow_typography.dart; macOS/iOS/Android keep
# their native emoji fonts.
- family: NotoColorEmoji
fonts:
- asset: assets/fonts/NotoColorEmoji.ttf
- family: NotoColorEmojiFlags
fonts:
- asset: assets/fonts/NotoColorEmojiFlags.ttf