hoard
Hoard is an open-source (AGPL-3.0) game save backup and synchronization system that supports Steam, GOG, and over 20,000 games across multiple platforms including emulators. It allows self-hosting without account or telemetry, with optional cloud hosting via Hoard Cloud.
Ficha actualizada 23 sept 2026, 8:03 · upstream 23 sept 2026, 8:03 · release v1.2.0
Qué es hoard
Descripción editorial construida a partir del repositorio, su documentación y sus señales de mantenimiento.
Hoard is a comprehensive game save management solution designed to prevent data loss from accidental saves being overwritten by corrupted versions on other machines. The system automatically detects your installed games through multiple signals including Steam libraries, Epic/GOG/Xbox launchers, running processes, filesystem scans, Windows registry entries, and emulator detection. It maintains versioned snapshots of all saved files with SHA-256 verification to ensure integrity before restoration. Whether you use a NAS, Docker container, or self-hosted server, Hoard provides reliable backup without requiring an account or paying for cloud storage quotas beyond your own disk space.
- Automatically back up game saves across multiple devices with version control
- Roll back to any previous save version if a corrupted save overwrites current progress
- Sync game saves between Windows, Linux, macOS, and SteamOS platforms
- Store game saves on local NAS or cloud storage without account requirements
- Backup emulators (PCSX2, RPCS3, Dolphin, etc.) alongside regular games
- Restore entire save libraries to a fresh machine with full version history
- SHA-256 hash verification on every upload and restore ensures data integrity
- Content-hash deduplication reduces storage usage by ~90% compared to raw file size
- Auto-detects over 20,000 games through 10 detection signals with zero configuration
- Supports self-hosting on any hardware including NAS, Docker containers, and bare-metal servers
- Cross-platform compatibility across Windows, Linux, macOS, SteamOS, and BazziteOS
- Emulator support for 15+ emulators including PCSX2, RPCS3, Dolphin, PPSSPP, and more
- Free tier is limited to 2 GB of storage and 3 devices simultaneously
- Cross-platform sync between different operating systems requires manual configuration
- Emulator support relies on manual detection or preset selection rather than automatic discovery
- No built-in cloud backup for self-hosted instances (requires external S3-compatible storage)
- Steam Cloud integration is read-only and does not provide version history
Perfil de infraestructura
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Deploy Hoard by installing the engine binary (`hoardd`) on your server or NAS, then running the terminal client (`hoard`). For Docker deployment, pull from `ghcr.io/rleeon/hoard` and mirror to Docker Hub as `rleeon/hoard`. Self-hosting requires no account credentials. The headless mode (--headless) allows background operation without a GUI or terminal window. Storage can be configured via MinIO, Backblaze B2, Cloudflare R2, or rclone for S3-compatible backends. For desktop use, install the Hoard Desktop app which automatically configures the engine and client on first launch.
Stack y dependencias
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