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rules/base-ui-components.md

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# Base UI Component Patterns

## Always Use Base UI, Never Radix UI

When a ToggleGroup displays a fallback that differs from the saved preference,
clicking its selected item can emit an empty selection. Handle explicit activation
so users can persist that fallback, and cover both mouse and keyboard recovery.

This project uses **Base UI** (`@base-ui/react`) for all headless UI primitives. **Do not use Radix UI** (`@radix-ui/*`) for any new components. This ensures:

- Consistent animation/transition behavior across all menus and popups
- Uniform keyboard navigation and focus management patterns
- Consistent ARIA attribute usage for accessibility
- A single set of APIs to learn and maintain

If you need a component not yet wrapped in `src/components/ui/`, build it using Base UI primitives following the existing patterns in that directory.

### Context Menu

The `ContextMenu` in `src/components/ui/context-menu.tsx` uses Base UI's native `ContextMenu` primitive (`@base-ui/react/context-menu`), which handles right-click and long-press detection automatically. Key differences from Radix's API:

- Use `onClick` instead of `onSelect` on `ContextMenuItem`
- `ContextMenuTrigger` renders a `<div>` wrapper — no `asChild` needed (use the `render` prop if you need to change the element type)
- Menu positioning at the cursor is handled natively by Base UI

```tsx
// Correct usage
<ContextMenu>
  <ContextMenuTrigger>
    <div>Right-click me</div>
  </ContextMenuTrigger>
  <ContextMenuContent>
    <ContextMenuItem onClick={() => doSomething()}>Action</ContextMenuItem>
  </ContextMenuContent>
</ContextMenu>
```

### Select

`Select` `onValueChange` handlers receive `string | null`, not just `string`.
Guard `null` before parsing or casting values, especially when writing settings
selectors.

### Tabs keyboard behavior

`TabsList` defaults to manual activation; set `activateOnFocus` when arrow keys should also select the focused tab.
Base UI moves arrow-key focus in a microtask, so wrap keyboard events in `await act(async () => { ... })` before asserting selection in renderer tests.

## Focus restoration while an action is pending

Native `disabled` controls reject programmatic focus. When optimistic UI moves
a control and focus must follow it while persistence is pending, keep it
focusable with `aria-disabled`, guard repeat activation synchronously, and
restore focus with `{ preventScroll: true }`.

## TooltipTrigger render prop

`TooltipTrigger` from `@base-ui/react/tooltip` (wrapped in `src/components/ui/tooltip.tsx`) renders a `<button>` by default. Wrapping another button-like element (`<button>`, `<Button>`, `<DropdownMenuTrigger>`, `<PopoverTrigger>`, `<MiniSelectTrigger>`, `<ToggleGroupItem>`) inside it creates invalid nested `<button>` HTML. Use the `render` prop instead:

```tsx
// Wrong: nested buttons
<TooltipTrigger><Button onClick={fn}>Click</Button></TooltipTrigger>

// Correct: render prop merges into a single element
<TooltipTrigger render={<Button onClick={fn} />}>Click</TooltipTrigger>
```

- Wrapping `ToggleGroupItem` in `TooltipTrigger` without `render` also breaks `:first-child`/`:last-child` CSS selectors for rounded corners on the group.
- For drag handles and resize rails, prefer the native `title` attribute over `Tooltip` — tooltips appear immediately on hover and interfere with drag interactions, while `title` has a built-in delay.

## Submenu trigger accessible names

Base UI derives a `SubmenuTrigger`'s accessible name from all descendant text and
labels. If a menu row contains badges, secondary text, or a separately labeled
chevron, give the trigger an explicit `aria-label` that describes both the row's
primary action and how to open its submenu. Do not put a separate `aria-label` on
a non-interactive chevron nested inside the trigger; it is not independently
focusable or exposed as a separate control to assistive technology. Because an
explicit name replaces descendant text, include meaningful visible state such
as quota, selection, and disclosure badges in that name.

## Submenu trigger event cancellation

With `openOnHover={false}`, Base UI opens a submenu on `mousedown`, before a
consumer `onClick` runs. When only part of a submenu trigger should open the
submenu, cancel Base UI's handler with `event.preventBaseUIHandler()` from both
`onMouseDown` and `onClick` for the trigger's primary action.

## Hover-open navigation submenus

For navigation-only submenus, set `openOnHover`, `delay`, and `closeDelay` on
`DropdownMenuSubTrigger`. Base UI enables its safe pointer corridor when
`openOnHover` is true, so diagonal travel into the submenu does not close it.
Keep hybrid rows click-only when the row selects an item and only its chevron
opens configuration; hover-opening those rows makes selection ambiguous.

Keep hover-open triggers stationary while async menu content loads. Render the
trigger before dynamic rows or reserve its exact space so newly inserted rows
cannot move the trigger beneath a stationary pointer and open it accidentally.

## Accordion (Base UI vs Radix/shadcn)

The `Accordion` component in `src/components/ui/accordion.tsx` wraps `@base-ui/react/accordion`, **not** Radix or shadcn. The APIs differ:

- **No `type` or `collapsible` props** — these are Radix/shadcn-only. Reviewers may suggest `type="single" collapsible` but these props don't exist on Base UI's Accordion.
- Use `multiple` (boolean, default `false`) to allow multiple items open at once.
- Use `defaultValue` (array of item values) to control which items start expanded.
- Items are collapsible by default — no extra prop needed.