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agent/ports_unsupported.go

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//go:build !linux && !(windows && amd64)

package agent

import (
	"time"

	"github.com/coder/coder/v2/codersdk"
)

type osListeningPortsGetter struct {
	cacheDuration time.Duration
}

func (*osListeningPortsGetter) GetListeningPorts() ([]codersdk.WorkspaceAgentListeningPort, error) {
	// Can't scan for ports on non-linux or non-windows_amd64 systems at the
	// moment. The UI will not show any "no ports found" message to the user, so
	// the user won't suspect a thing.
	return []codersdk.WorkspaceAgentListeningPort{}, nil
}